In a world where homes have become shelters, a young girl called Verne contemplates how days go by, waiting for the fateful call of one of the PRA's delivery people. Her family rations the last remaining food while Verne tries to find out more about life outside the concrete walls. Where is everybody? What happened to the food? Who are those sadists pretending to be PRA deliverymen just to break into the houses and take out entire families? When they knock on the door, will you know how to tell friends from foes?
Game design, writing, and programming: Carlos Ramírez.
Illustrations: Isi Cano.
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